POP,OOP, Class and Object
Abstract
In Java, a class is a blueprint for creating objects. It defines attributes (fields) and behaviors (methods) that the objects will have. A class encapsulates data for the object and methods to manipulate that data. An object is an instance of a class, representing a specific entity with its own values for the class's fields. For example, a Car class could have fields like color and model, and methods like drive(). When an object of the Car class is created, it gets its own unique color and model, but shares the class's behavior.
Preview
Advertisements
Resource File
Wanna to access the content offline? Download now and get access to the whole document
Recommendations